February Game Dev Accomplishments
March 7th, 2018
It’s time for the February Level-Up announcements! Take a look at what some other STL game devs accomplished in the month of February 2018.
Please keep in mind: we know there are lots of people in St Louis doing awesome game development that didn’t submit an application for any awards. That’s cool, too! If you want to be included in these posts, please submit your work via the monthly Level-Up Applications.
This isn’t a contest in any shape or form. It’s simply a way for local devs to share what they’ve been doing and get a little award for their efforts!
Steady Workers
Here are some people who dedicated at least 15 hours or more to game development this month!
- Jesse Chounard
- Updated the XNA/FNA loader for his Tiled Map Editor
- Tim Conceivable
- Zawayix Falconer
- Launched his company website and worked on his project Incoming Transmission for release on March 20
- Jenny Gibbons
- Worked regularly on miraclr – Divine Dating Sim and Echoes of the Fey: The Last Sacrament
- Malcolm Pierce
- Worked regularly on miraclr – Divine Dating Sim and Echoes of the Fey: The Last Sacrament
- Will Summers
- Worked regularly on Flip It
Hype Makers
- Jenny Gibbons
- Zawayix Falconer
- Will Summers
Will Summers at AlphaDogWare has been using Instagram to keep followers informed of his progress on Flip It!
Zawayix Falconer of RID Games launched a new website! https://www.ridgames.com/
Jenny and Malcolm from Woodsy contacted a lot of press about the Valentine’s update for miraclr – Divine Dating Sim. They also got listed on 50 Games Like as one of the best 6 Otome Games for Android!
Active Listeners
- Jenny Gibbons
- Will Summers
Will got his friends to help him play-test his game and text him with bug reports or suggestions.
Jenny from Woodsy Studio showed “Echoes of the Fey: The Last Sacrament” at the local Twitch Meetup. Watching people play, she was inspired to improve the Choice graphics so they felt a little more exciting.
Mentors
- Zawayix Falconer
- Malcolm Pierce
- Will Summers
Zawayix at RID Games started a game dev blog, where he will share lessons-learned with other game devs as he accumulates wisdom: https://www.ridgames.com/blog/2018/3/2/starting-the-game-dev-blog
Will helped a friend in the local game dev community land a new job!
Malcolm Pierce teaches an ongoing class about UE4 Level Design at Lindenwood University.
Dev Gurus
- Jenny Gibbons
- Will Summers
Will added lots of new content to his game, “Flip It!” He added a new object to flip, an animated loading screen, music, ads, and more.
Jenny and Malcolm from Woodsy Studio released miraclr – Divine Dating Sim on Steam for the first time and update the mobile version with lots of new content!