VIDEO: STL IGDA – Mini-Mortems
December 7th, 2014
We all know that every game (and game developer) is different, so we heard from a number of different developers, … Continue reading
December 7th, 2014
We all know that every game (and game developer) is different, so we heard from a number of different developers, … Continue reading
December 6th, 2014
“It takes money to make money.” You may have heard it before, and it can be as true in game … Continue reading
September 11th, 2014
This presentation is designed to help game developers understand in-depth the role music and FX can play in their games. … Continue reading
July 27th, 2014
We had 8 excellent speakers this year’s Microtalk Series, with topics ranging from the creative process to development tips to … Continue reading
May 23rd, 2014
In this two-part talk, Seth Coster (Butterscotch Shenanigans) explains how to extract the “Game” from an idea by breaking the … Continue reading
February 23rd, 2014
Many thanks to those who attended Stuart Keating’s presentation on Tabletop Game Development at the Saint Louis Science Center. The … Continue reading
November 25th, 2013
Thanks to everyone who was able to attend the November meeting, “Conflict Management for Game Developers,” presented by Jon Leek … Continue reading